lørdag den 13. februar 2016

US Game Jam 2013 - Team A

Game Jam project from 2013 in 48hours, where I did all the visuals; Art design, 3D models and textures. 

Some few concept art pieces made for development of the visual look:






Team members:

Martin Holm-Grevy (Artist)

Anders Ejlersen (Programmer)
Rasmus Øvlesen (Programmer)
Tom Mortensen (PM)
Lars Kroll (Game Design)

søndag den 17. januar 2016

After Effects fun

Playing around with animation in After Effects, doing both key animation and scripted expressions:

Animation Fun in After Effects from Martin Holm-Grevy on Vimeo.

torsdag den 31. december 2015

Another Blast from the past - After Effects Animation

A concept video I made at Unity Studios. Showcasing the core idea of a game, made for a pitch for funding at DFI (Danish Film Institute) Funding was received based on the pitch, and a small prototype of the game was made. 

All animation in the video is made in Adobe After Effects


onsdag den 19. august 2015

360 Panorama Photo bashing

Did two rough 360 equirectangular perspective 'mattepaints' for Google Cardboard set in a World War One setting.



tirsdag den 11. august 2015

Playing with 360 Panorama

Been playing around with creating 360 panorama for Google Cardboard, and figuring out the correct perspective distortion when painting in Photoshop.




fredag den 26. juni 2015

A blast from the past - Old concept sketches

Some old concept sketches collecting dust. 















onsdag den 24. juni 2015

360 Spherical Animation

First step in the possibilities of creating a 360 spherical animation. For example for something like Oculus Rift.

How to work out perspective for 360 degrees:


And now with true 360 grid along the horizontal line